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  • Xin
    Posts: 3,251
    Yeah either way works, the games ive coded like this before i saved in a .txt, the only problem being is you can modify the .txt and your on like level 10
    Xin
  • chroniccommand
    Posts: 1,389
    Yea I'll find out how to lol.
    UPDATE: I added alot more. Plus, I need more ideas for the game. If anybody has any ideas what so ever PLEASE tell me them :P
  • Flashlight
    Posts: 173
    Maybe the ability to in the train menu you train your magic skill
  • DizzY
    Posts: 155
    Add like potions that boost for EG 5 rounds, etc
  • chroniccommand
    Posts: 1,389
    UPDATE: More code added. Basic enemy one battle completed.
    I'm thinking about making different lands / realms you can get to. Each land is harder and harder till you reach the boss's etc.. Anybody think it's a good idea?
  • Xin
    Posts: 3,251
    Yeah its a good idea, however it will make it significantly bigger and longer to code
    Xin
  • chroniccommand
    Posts: 1,389
    Trust me I've planned for a shitload and I mean a shitload more code. And my friend LK recommended me a function I could use to save it :D
  • Flashlight
    Posts: 173
    hmmm maybe a gui?
  • Xin
    Posts: 3,251
    GUI aint gonna happen that would take a complete recoding i think
    Xin
  • chroniccommand
    Posts: 1,389
    Maybe that's a possibility in the future Flashlight. It's text based for now though.
  • Flashlight
    Posts: 173
    said:


    Maybe that's a possibility in the future Flashlight. It's text based for now though.



    kk what IDE are u using?
  • Xin
    Posts: 3,251
    It will be a lot of work to add a GUI, maybe not so much if its just buttons but if you wanna have characters and everything you gotta make the engine
    Xin
  • chroniccommand
    Posts: 1,389
    said:


    It will be a lot of work to add a GUI, maybe not so much if its just buttons but if you wanna have characters and everything you gotta make the engine


    Yea seems hard but It's a possibility. My friend said I should try to make it online 0.o

    UPDATE: Added a lot more functions such as travel, help, about etc..
    Oh and Xinapse I added you in the game :P
  • Xin
    Posts: 3,251
    Nice! :P il check it out, and about the online bit, that sounds a great idea but i would you prefer you made pyHak online as i would enjoy that more :) i alos have a lot of ideas for that
    Xin
  • Flashlight
    Posts: 173
    By GUI i just mean a few buttons nothing to huge.
  • chroniccommand
    Posts: 1,389
    said:


    By GUI i just mean a few buttons nothing to huge.


    Yea I know. I'm not too great at GUI coding in Python though.
  • Xin
    Posts: 3,251
    I like the idea of it being command line anyway :) reminds me of the old telnet and dos box games.
    Xin
  • pax
    Posts: 3
    No hard feelings bro, but this is wasted time.

    1) waists your time
    2) idiot beginners will have a snippet to learn
    3) it's useless
  • chroniccommand
    Posts: 1,389
    said:


    No hard feelings bro, but this is wasted time.

    1) waists your time
    2) idiot beginners will have a snippet to learn
    3) it's useless



    How is this a waste of time? It's not useless. You're saying games are useless?
  • chroniccommand
    Posts: 1,389
    =\ I want to kill my cousin. He decided to format my thumb drive thus erasing pyPG which was at over 2000 lines of code. So its all gone -_-